Seek the water of life.
Long ago, miasma swallowed the world. Its very touch was fatal, and it
claimed many lives. But we have since discovered a way to hold it at bay.
Crystals protect us from miasma. Smaller crystals now guard the villages
of the world, while greater ones guard the cities. We all live our lives
within the embrace of the crystals' blessing.
The power of the crystals is not limitless, however; it gradually
diminishes over time. We must rekindle the crystals' radiance each year
by purifying them with myrrh. In turn, they protect us from the miasma
for another year.
But myrrh cannot be found just anywhere.We must seek it in the dank depths
of dungeons, across forbidding mountains, even beyond the sea.
This task falls to groups of young men and women sent off each year by
every town the world over. It is their duty to collect myrrh and bring
it home. They are known as the crystal caravans.
This is the tale of one such caravan and its adventures.
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| Game Information |
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Developer -- The Game Designers Studio
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Publisher -- Square Enix
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Release Dates:
Japan -- August 8,2003
North America -- February 9,2004
Europe -- March 12,2004
New Zealand -- March 19,2004
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Players -- Single player and Multiplayer
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Platform -- GameCube
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